Rectangular, Cylindrical, and Spherical Coordinates
In a Nut Shell: Three common coordinate systems used in vector calculus include:
Rectangular (x, y, z) coordinates, Cylindrical ( r , θ, z ) coordinates, and
Spherical ( ρ, θ, φ ) coordinates. You should be able to use each of these coordinate
systems and also be able to transform them from one to another.
Rectangular Coordinates of a point, P, in space: ( x, y, z )
Cylindrical Coordinates of a point in space: ( r , θ, z )
where θ = angle between the x-axis and the radius, r, in the x-y plane
Click here to continue with coordinates.
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